Fall too far, for instance, and you’ll smash yourself to smithereens on contact. Though And Yet It Moves doesn’t have enemies to take down, you can still land yourself in trouble if you’re not careful. There are things to watch out for, however. Able to turn in either direction, success in each stage comes down a swiftness of touch – given that every surface is now a floor-in-waiting, you’ll find yourself doing a multitude of things at once, such as jumping skywards before turning the world in mid-air to land on what was, a few seconds earlier, the ceiling. As well as the ability to run and jump – holding your finger down on the screen in the direction you wish to travel handling the former, double tapping the latter – the weapon you’ll use most often is the capacity to revolve the level a full 360 degrees.ĭoing so initially takes some getting used to, with And Yet It Moves recognising a desire to spin your surroundings with a twist of your fingers, almost as if you were unlocking a safe. Rather, it’s the controls at your disposal that really set it apart from the competition and form the base of play. It might surprise you to know, however, that the cut-and-paste visuals are not actually And Yet It Moves’ unique selling point. Yet, the actual goal of play – simply making your way to the next save point – is ridiculously simple. In practice, And Yet It Moves is a wolf in sheep’s clothing, constructing some of the most brain teasing platforming levels you’ll ever come across that have been carefully crafted to fox you from the outset. The apparent random nature of its make up (levels appearing, superficially at least, as if they’ve been stuck down without sense or logic) is, actually, something of a trick. And Yet It Moves appears to stem from the Blue Peter world of games development, looking as if it’s been patched together out of torn up envelopes and bits of scrap paper, yet it draws you in from the word go. If you are looking for an interesting game that also prods your brain, I highly recommend you try And Yet It Moves for yourself – you won’t regret it.There are certain games that, thanks to the world that surrounds them, you want to spend more and more time in. Whilst I wouldn’t describe it as beautiful, it certainly does grab your attention, and I doubt a gamble like that would be taken with a boxed retail product. I feel that credit is also due for the game’s visual style – where Limbo went with blacks, whites and greys And Yet It Moves goes with levels created from torn newspapers/magazines. These are all fiendishly difficult and will more than likely result in smashed controls and dented egos. There is also a ‘Limited Rotations’ mode, which restricts the amount you can rotate the screen. After you are done with the main quest I suggest you check out the additional play modes – Time Trial gives you a set time limit to reach a checkpoint, and Survival gives you limited lives to complete a level. ![]() The game is fairly sizeable for a downloadable title and will occupy you for a good few hours. Thanks to some very good checkpoint spacing you are never very far from the place where you died though. If you hit the ground at speed you will die if you rotate to an incorrect point you will fall into the void surrounding the level and die if you get too close to a particularly hungry animal you will die – it gets genuinely difficult fairly quickly with some deft pausing and rotating expected, so there is a fair bit of trial and error.ĭon’t let that put you off though – the game has an uncanny ability to suck you back in because your objective is in sight most of the time, so when you die it’s because you weren’t quick enough, rather than unfair level design – so you feel compelled to try again. Suddenly the wall that was blocking your path becomes a platform the hole in front of you too high to reach appears below you – you really do have to think outside the box.ĭon’t think this makes the game easy though, as your character is very fragile. The big trick though is that with a press of the ‘1’ button you can freeze your character and rotate the environment 360 degrees. The premise is to get the game’s protagonist from the entrance of a level to the exit. ![]() WiiWare, however, is a totally different kettle of fish – and it’s here where I found ‘And Yet It Moves.’įirst released on the PC last year, And Yet It Moves draws comparisons with Xbox Live’s ‘Limbo’ in as much as they are both side scrolling puzzle based platform games with a unique visual style, no fluffy back-story, and they are both utterly compelling. A large proportion of family orientated games seem to strangle some of the genuine classics lurking at the back. Peruse through the shelves of your nearest game retailer and one may be forgiven for writing off Nintendo’s Wii.
0 Comments
Leave a Reply. |